Video Games » Splinter Cell Conviction on Xbox 360 Review
written by owen, published 2026-Jan-08, comment

The game looks a bit rough for a game released in 2010. I think they were working on it from 2007. The text in the environment is not as crisp as it seemed in the trailers I saw many years ago. But besides those gripes the control is easy to pick up and play. My brain is juggling 5 different control schemes because I a playing 5 games but it comes back to me quickly and is not convoluted.
The most annoying thing I found in the first 30 minutes playing is that you cannot do the dead eye mechanic until you perform a CQC take down. So I end up managing a CQC bar, lol, while looking out for enemies with their backs turned. CQC, deadeye, CQC, dead eye, all day. The deadeye is very easy to use so you I end up using it alot.
The NPCs are pretty dumb on easy difficulty but they get more challenging as you progress. I still die from a grenade blast on the other side of a wall. There is a flash back stage in the early game where you are not playing as the protagonist - I found this stage very annoying because I prefer stealth over guns guns.
Conclusion
The game is simple especially since I played it on easy. Not alot of interactivity or hidden stuff as you would find in a hitman game but I still give it a 7/10. Old school, to the point missions. Very short game so dont rush through it.
Strategy
I played on easy. The enemies are not very complicated and can easily be distracted by grenades. There are some spots where I can run through a group of spawning enemies before they get into place. They dont really follow you through the stage and it saves a but of time.













