Borderlands 2 review xbox 360
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written by owen on 2026-Aug-09.

Play through
Darksouls was kicking my ass and Bioshock 3 was boring so I threw this on fire. This game has better auto aim than the old game and runs better. Also has better level flow but it still feels like a waste of time. Challenges pop up at the side of the screen but disappear before I get to read the text. B2 is better than B1 with a smoother flow. I think I played it for 4 hours straight while on holiday. I am doing stuff but most of the time is spent opening crates containing $3 dollars.
There is are too many systems in this game. I ignore most of it and use the same everywhere I go. The problem now is that I keep running out of ammo. You die really easy as well so running though the levels is not really gonna work. The bots are really on your ass as well so its impossible to sneak behind them. The only want to get through this game is to shoot while running backwards.
I am not even sure what the story is about. I just go where the game tells be and shoot the stuff. The gun play is better but running out of ammo is starting to annoy me. This game is better, better graphics, better guns. I seem to have lost my favourite explosive assault rifle and I cannot seem to find something comparable.
I was enjoying BL2 until I hit level 18 and I found a level 19 gun that I could not pick up. Here we go again. I am also finding the levels increasingly difficult because I am heading straight to the main story mission instead of wasting time leveling. The issue seems to be that I either run out of ammo/guns or health on bullet sponge enemies or I repeat the mission until I get enough points to match levels with my enemies. At that point it becomes instantly easy and I get to move on to the next level cap.
This auto leveling stuff is super annoying. I would rather have an easy mode that remains consistent than this ball and chain tactic. There are some areas where it is easy to "over level" simply because of the layout/friction of the level. Other areas with less friction give less exp there by throwing you into a situation where you are under leveled. So you basically need to kill every single enemy in your path to ensure that you stay on track. Even doing that you might end up skipping a few.
The only saving grace about this game mechanic is replaying a level allows you to thin out the enemies and gain more exp. So the grind gets less and less as you progress. Until you reach a boss or something new. This does make it addicting but it also disrupts your flow state due to the need to die over and over just to pass a difficult level. I have also found that I need to manage my inventory of guns and random stuff.
I stumbled on a bunch of addons that were level 24 while I was level 21 - its the most annoying aspect of this game. The fact that I see these things in the world and cannot use them makes it feel like I am always under powered unless I constantly grind levels. And even then I run out of ammo if I hold 4 of the same guns. The entire ammo system is wack.
I have started to accept every mission I come across but I only go to the story missions. I am severely under leveled and stuck at a spawn point with enemies 2 levels higher than me.
At this point in the game lvl 24 i find that i am managing my weapon slots more that anything. Picking up over lvled weapons and selling them at the machine has become my dat job. Keeping my slots free is paramount.
Level 26 fighting level 30 enemies using mostly elemental grenades while shooting from cover. I just about finished the Data mining story mission so I should be about finished with this game. The most annoying level from what I remember is the flying buzzards - I hate those things. They code them to fly just outside of you aim - super annoying.
How it ended
I was surprised when I reached the end. I cheesed my way through some of the levels by running past the constructor - those things are annoying af. The end boss was level 32 and I was sitting at level 27. So I called it quits. Not point in playing any further because the level difference would ensure that the fight would be annoying af. I die in about 30 seconds and every weapon that spawns is level 30 which means I cannot use it.
Conclusion
Certainly better than the first game. Still a grand waste of time. The shooting is better but the leveling, limited ammo, and annoying enemies really stop the game from feeling good as you go deeper into it. I know its a looter shooter but its still annoying. My rating 7/10. Worth testing out to see if you like it. Fun if you like to hang around OP areas.
Strategy
I did not see the easy option (the game wants you to do the side missions first, so that you over level but this is a waste of time). I mostly use the explosive assault rifle that I randomly found. Also the sniper rifles are good. I shoot while running backwards. Use grenades (too bad you only have 3). If I have a vehicle I will hang out outside the camp and agro as many goons as possible so that I can save some time. This does not work in all camps. Check you inventory and activate the bonus skins in your backpack - they are wasting valuable storage space. Make sure you keep the free slots to store weapons to sell at the shop for money.
Always keep one of each type of gun in your inventory and watch for enemies that are immune/resist the gun that you like to use so you can switch out quick and avoid wasting bullets.
Collect guns that are over your level especially rocket launchers and sniper rifles so that you can sell them at the ammo machine. This is a easy way to get money.
If the enemies are above your level you are basically screwed. The game will only get harder the further in the story you go without doing the side missions. On some levels you can run pass bosses and difficult enemies. Or if things get annoying hide in buildings or behind pillars to protect yourself from homing missiles.
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